John Dancy
LostCousins Superstar
The “Ancestry DNA Matches” (No Boundaries/DNA/DNA Questions and Answers).thread shows that a fair number of us have an interest in the statistics of our matches, however there are issues over just quoting how many DNA cousins we have, as it is controlled by the number of our cousins who have taken DNA tests. “Distant cousins” is also corrupted by those of us who saved 2,000 or so 6cm and 7cm cousins in a group before Ancestry swung the axe, as we added our 3x gt grandparents surnames in our trees, or our relatives ‘favourite’ locations (or other reasons).
The number of “Common ancestors” is also ‘problematic’ and variable in that they are only picked up from trees where the member’s DNA result has been linked to their tree.
I therefore suggest a statistical ‘game’ that has a target, a score, and the chance to improve over time. I have called it PLUNK (see below for why) – It only uses statistics for close (not “Distant”) cousins.
P = number of DNA close cousins with Private Linked Trees
L = Number of DNA close cousins with Linked Trees
U = Number of DNA close cousins with Unlinked Trees (private and public)
N = Number of DNA close cousins with No trees (includes “Tree Unavailable)
K = Number of close cousins with “Common Ancestors”.
To enter you report each of the above in order, and then calculate and enter your score/percentage based on
=K/SUM(P+L)*100 – that is, the percentage of cousins with linked trees that Ancestry have identified as having common ancestors.
You can increase your score by building your family tree branches so that Ancestry picks up more cousins, but it will go down as you slowly gain more close cousins. It is something of a race. Target is 100% but if you have illegitimate ancestors this could be difficult to attain.
My own figures:
My DNA – P = 26, L = 221, U = 88, N = 114, K = 56 (449 close) and score = 22.6
My wife – P = 23, L = 164, U = 75, N = 87, K = 33 (349 close) and score = 17.6
Worryingly ? less than 50% of our matches have linked trees.
The number of “Common ancestors” is also ‘problematic’ and variable in that they are only picked up from trees where the member’s DNA result has been linked to their tree.
I therefore suggest a statistical ‘game’ that has a target, a score, and the chance to improve over time. I have called it PLUNK (see below for why) – It only uses statistics for close (not “Distant”) cousins.
P = number of DNA close cousins with Private Linked Trees
L = Number of DNA close cousins with Linked Trees
U = Number of DNA close cousins with Unlinked Trees (private and public)
N = Number of DNA close cousins with No trees (includes “Tree Unavailable)
K = Number of close cousins with “Common Ancestors”.
To enter you report each of the above in order, and then calculate and enter your score/percentage based on
=K/SUM(P+L)*100 – that is, the percentage of cousins with linked trees that Ancestry have identified as having common ancestors.
You can increase your score by building your family tree branches so that Ancestry picks up more cousins, but it will go down as you slowly gain more close cousins. It is something of a race. Target is 100% but if you have illegitimate ancestors this could be difficult to attain.
My own figures:
My DNA – P = 26, L = 221, U = 88, N = 114, K = 56 (449 close) and score = 22.6
My wife – P = 23, L = 164, U = 75, N = 87, K = 33 (349 close) and score = 17.6
Worryingly ? less than 50% of our matches have linked trees.